Morontia Companions
28 subentries
- Morontia Companions (25:7sec) (48:3sec)
- almost wholly self-governing (48:3.3)
- at first, 1 for each 1000 survivors (47:3.12)
- beautiful, versatile, and companionable guides (47:3.12)
- in personality registers (30:1.80) (30:2.80)
- matter of chance whether morontia progressor receives aggressive or retiring type (48:3.4,11) (84:6.5)
- not assigned permanently to individuals (48:3.9)
- not indispensable; M.C. are a personality luxury of ascenders’ local universe career (25:7.1) (48:3.18)
- number 70 billion in Nebadon (37:8.9) (48:3.1)
- offspring of Mother Spirit (25:7.1) (47:3.11) (48:3.1)
- serve exclusively in local universes, from mansion worlds to Salvington (25:7.3) (48:3.2)
- service
- gracious hosts; ever with surviving mortals in local universe (25:7.1) (48:3.8-9)
- skillful play sponsors (25:7.1)
- supervise Mansion World Teachers (48:5.4)
- supreme in management of morontia affairs (48:3.16)
- thousands lost in Lucifer rebellion (48:3.3) (53:7.5)
- trained by and serve under Melchizedeks (48:3.2)
- types
- 1. pilgrim guardians q.v.
- 2. pilgrim receivers and free associators q.v.
- 3. hosts to celestial visitors q.v.
- 4. co-ordinators and liaison directors q.v.
- 5. interpreters and translators q.v.
- 6. excursion and reversion supervisors q.v.
- 7. area and building custodians q.v.
- aggressive and retiring types (48:3.4)
- very close kin to humans (48:3.4)
- will always be Morontia Companions (48:3.16)
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